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Weapons

Arena fighters equip weapon types. World fighters will carry specific weapon instances in their inventory. Each type has its own combat profile and rules.

  • Sword

    Blades
    1
    Damage
    11 physical
    Reach
    30 to 95 u
    Spin
    300 °/s
    Hit cooldown
    0.3 s per target
    Knockback
    100% of your knockback stat

    Keen edge. Each blade hit permanently adds 1 weapon damage.

    Has a .

  • Spear

    Blades
    1
    Damage
    12 physical
    Reach
    30 to 115 u
    Spin
    200 °/s
    Hit cooldown
    0.3 s per target
    Knockback
    140% of your knockback stat

    Long reach. Every 3 hits extends the weapon reach by 10 units (up to 6 times).

  • Daggers

    Blades
    2
    Damage
    5 physical
    Reach
    30 to 76 u
    Spin
    420 °/s
    Hit cooldown
    0.25 s per target
    Knockback
    60% of your knockback stat

    Frenzy. Each hit speeds up the blades spin by 6% (up to 12 times).

    Has a .

  • Bow

    Attack
    Ranged: Arrow, aimed at the nearest enemy
    Damage
    3 physical
    Shots
    1 per volley
    Speed
    600 u/s
    Knockback
    40% of your knockback stat

    Volley. Fires projectiles at the nearest enemy every 1.5 s.

    Quiver. Every 2 arrow hits adds one more arrow to each volley (up to 3 arrows).